Senior 3D Modeler
Lemon Sky Studios
Date: 1 week ago
City: Shah Alam
Contract type: Full time
3D Modeler works within a team of artist to create 3D assets which includes modeling, environment modeling and texturing; and is a passionate and dedicated Modeler who dictates high proficiency in Maya and Zbrush. A 3D modeler is able to maintain and manage a high level of quality while working in a rapid and timely manner environment; has advanced/intermediate modeling texturing, and animating experience in addition to knowledge of art processes and production pipeline.
Job Responsibilities
Job Responsibilities
- Create high-end 3D hard surface and organics modeling base on concept design as required by superior within timely manner.
- Apply material and texture on geometry based on the design.
- Create shaders as required by the design.
- Collaborate with the modeling team to create a model that meets technical needs.
- Work with animators to design motion controls.
- Communicate new tools and techniques to teammates of the department.
- Set up skeletons on characters as required.
- Work with management to prioritize tasks and meet deadlines set by the production team.
- Meet up to Lemon Sky’s quality and standards.
- Assist recruitment team in school visitation, studio visitation and recruitment process.
- Ad-hoc tasks that is required.
- Minimum five (5) years of 3D modeling experience;
- Excellent organizational and management skills;
- Ability to work efficiently with various personalities and different work styles;
- Ability to work independently and in a team;
- High level of initiative, flexibility and confidence;
- Ability to prioritize and work on multiple tasks at a time while remaining efficient and mindful of strict deadlines in a high pressure environment;
- Self-motivated, great team-player, and able to effectively collaborate with game artist, programmers and the production team
- Must have a strong understanding with Zbrush, Maya, Unreal Engine and Substance Painter.
- Ability to work collaboratively with colleagues and staff to create results driven, team- oriented environment.
- Experience in an artistic position.
- Experience or base knowledge of scripting languages, shade materials and in-game assets management.
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